
Kai Jyokoroi
133rd Ghost Wing R i s e
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Posted - 2006.08.28 22:12:00 -
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Edited by: Kai Jyokoroi on 28/08/2006 22:14:47 Edited by: Kai Jyokoroi on 28/08/2006 22:12:30
Originally by: GowanIV "I think what really annoys me about those that promote 0.0 access for everybody is the fact that I believe its a smokescreen for the argument in favour of players playing EVE the way they want to... i.e if you wanna NPC all day long in 0.0 belts you should be able to, its your god given right to do so as you are paying a monthly fee.
*snip*-Tirg
Quote:
...and that is why this game will never be a serious competitor to WoW or any other MMO. Not everyone has the same desires but most want the ability to CHOOSE to play different aspects of the game without having play dictated by others. In Dark Age of Camelot you had the ability to obtain and use almost any trinket available in the game without resorting to PvP. Most of WoW gives you the ability to get access to most areas of the game without resorting to PvP.
A vast majority of this game is restricted only to the strong and the ardent PvPers. Restricted access to minerals, limited use of POSes and thereby limited access to T2 components, extremely cool faction loot are just a few of the many examples of limited access.
DON'T GET ME WRONG. I LOVE THIS GAME. However, EVE will never achieve the success other MMOs enjoy unless it makes the game playable to all types of players. This game has HUGE potential however it is my opinion that it will never be realized in its present condition.
Sorry now posted with my main
Two things -
1) Eve already is a massive success. Since the demise of Planetside it is the worlds largest and best pvp based MMO game. 2) The fact that you don't get access to the good stuff without substantial risk and willingness to lose stuff is a VERY GOOD THING. You can still PVE all the time and get really nice things (i.e. spend six months missioning for a Vindicator, or run a 10/10 a couple of times... ), but it generally means that Empire PVE-only lamers don't get access to the best things, get annoyed, and leave for some carebear friendly MMO like FFXI, leaving more server space and therefore less lag for the people who want to do the fun stuff (i.e. try to kill you.)
We don't WANT 100,000 simultaneous PvE players on Eve who can get access to the highest level things with no risk of losing them. That means time, not skill, determines who gets the best stuff. 15,000 PvP players would be 50 times better, which is pretty much the way it actually is. As my corpmates say all the time, WoW is that way ---->
_____________ The day I receive my first moderator forum-sig hijack is the day I realise I have won Eve.
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